you know when in video games the music suddenly gets really intense and you’re like oh shit whats happening
Female: […] Let’s do some maths. Let’s say there are 20 men in the world, and they each buy a copy of your game for $1. How much money do you make?
Publisher: If any of our investors or accountants are listening, very little indeed. But to humour you, let us say our sales are $20.
Female: Now, imagine if the 20 women in the world also bought your game.
Publisher: We’d make $40. Yes I see what you mean. But you are naive, madam.
Developer: So naive! Ha ha!
Publisher: Because the 20 women would not buy the game.
Developer: No they wouldn’t! Ha ha!
Publisher: Women aren’t interested in games. And that’s why we make games that omit women altogetherrrrrrrrrrr oh my god I’ve just heard the words coming out of my own mouth.
Female: There it is.
Developer: Holy shit. I see it too. Sir, sir – if we make games that don’t treat women like sub-human dust bunnies fit only to be rescued, kidnapped, lusted after or left out of the picture altogether, women might buy more of our games. Maybe – maybe it’s not that women aren’t interested in games, but that our games actively discourage women from enjoying them in preference to literally any other form of media!